[UPDATE] The first Important mission at hand: Disaster area is currently authoritatively disconnected. GameSpot endeavored to play the first Disaster area on Xbox today and we couldn't. The game rather guides players to Disaster area 2.0, which sent off today, November 16.
Activision is denoting the finish of Disaster area, as well, with a Twitter present asking fans on press F to offer appreciation, inclining toward the famous image. Disaster area will be disconnected for 12 days, returning November 28, in the event that all goes to design. Activision will keep on supporting the game, yet the degree to which it will do obscure is as well.
The first story is underneath.
With Important mission at hand: Disaster area 2.0 sending off on November 16, aficionados of the first Disaster area may be thinking about what will happen to that title proceeding. Activision has now uncovered the subtleties, affirming in a blog entry that it will be rebranded Important mission at hand: Disaster area Caldera, and the game is losing various highlights and usefulness. Activision likewise affirmed that any surface level things you might have bought for the first Disaster area won't convey forward to the new title.
On November 16, the day that Disaster area 2.0 send-offs, the first Disaster area will be taken disconnected beginning at 8 AM PT/11 AM ET. Disaster area 2.0 will send off that day at 10 AM PT/1 PM ET, and during this time, the designers will zero in on making the new game ready.
Expecting things go to design and Disaster area 2.0 ends up being "completely steady," and after a "little improvement break for Thanksgiving" in the US, Disaster area will relaunch as Disaster area Caldera at 10 AM PT/1 PM ET on November 28. Altogether, the game will be disconnected for around 12 days, accepting everything goes to design.
Activision is giving all OG Disaster area players "a couple of things" to use in Disaster area 2.0 as a thank you for their help throughout the long term.
The blog entry additionally affirms what players had thought: none of the beauty care products players opened or bought for the first Disaster area will convey forward to Disaster area 2.0. Activision said this is going on "because of a blend of input from the local area, specialized constraints, and a need to streamline the following and freshest Disaster area to make a consistent player experience pushing ahead."
In Disaster area Caldera, all movement and fight pass content, as well as buys, might be accessible in that game. None of what's coming to Disaster area 2.0 will be upheld in the first game. Also, any twofold XP tokens players have for the first Disaster area won't convey forward, nor will any fight passes or store packs. Furthermore, Activision affirmed that Disaster area Caldera won't have an in-game store, however any COD Focuses players have will move to Disaster area 2.0.
As far as interactivity, Activision said there will be a "standard fight royale playlist," yet Resurrection Island and Fortune's Keep are being taken out. Activision expressed fanatics of more limited size fight royale guides will have something to anticipate in Disaster area 2.0.
Activision is apparently rolling out this multitude of improvements to Disaster area to urge individuals to play Disaster area 2.0. For erring on that game, look at an overview of what's going on in the fight royale continuation.